| Name | lights |
|---|---|
| Examples |
settings <- function() {
size(100, 100, P3D)
}
setup <- function() {
background(0)
noStroke()
}
draw <- function() {
# Sets the default ambient and directional light
lights()
translate(20, 50, 0)
sphere(30)
translate(60, 0, 0)
sphere(30)
}
settings <- function() {
size(100, 100, P3D)
}
draw <- function() {
background(0)
noStroke()
# Sets the default ambient and directional light
lights()
translate(20, 50, 0)
sphere(30)
translate(60, 0, 0)
sphere(30)
}
|
| Description | Sets the default ambient light, directional light, falloff, and specular values. The defaults are ambientLight(128, 128, 128) and directionalLight(128, 128, 128, 0, 0, -1), lightFalloff(1, 0, 0), and lightSpecular(0, 0, 0). Lights need to be included in the draw() to remain persistent in a looping program. Placing them in the setup() of a looping program will cause them to only have an effect the first time through the loop. |
| Syntax | ights( |
| Related |
ambientLight directionalLight pointLight spotLight |
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