| Name | shininess |
||
|---|---|---|---|
| Examples |
settings <- function() {
size(100, 100, P3D)
}
draw <- function() {
background(0)
noStroke()
background(0)
fill(0, 51, 102)
ambientLight(102, 102, 102)
lightSpecular(204, 204, 204)
directionalLight(102, 102, 102, 0, 0, -1)
specular(255, 255, 255)
translate(30, 50, 0)
shininess(1)
sphere(20) # Left sphere
translate(40, 0, 0)
shininess(5)
sphere(20) # Right sphere
}
| ||
| Description | Sets the amount of gloss in the surface of shapes. Used in combination with ambient(), specular(), and emissive() in setting the material properties of shapes. | ||
| Syntax | shininess( | ||
| Parameters |
| ||
| Related |
emissive ambient specular |
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