| Name | shininess | ||
|---|---|---|---|
| Examples |   settings <- function() {
    size(100, 100, P3D)
}
draw <- function() {
    background(0)
    noStroke()
    background(0)
    fill(0, 51, 102)
    ambientLight(102, 102, 102)
    lightSpecular(204, 204, 204)
    directionalLight(102, 102, 102, 0, 0, -1)
    specular(255, 255, 255)
    translate(30, 50, 0)
    shininess(1)
    sphere(20)  # Left sphere
    translate(40, 0, 0)
    shininess(5)
    sphere(20)  # Right sphere
}
 | ||
| Description | Sets the amount of gloss in the surface of shapes. Used in combination with ambient(), specular(), and emissive() in setting the material properties of shapes. | ||
| Syntax | shininess( | ||
| Parameters | 
 | ||
| Related | emissive ambient specular | 
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